Strategy
What Is a Tempo in Chess?
A tempo is a single unit of time — one move — and gaining or losing one often decides the opening.
Definition
A tempo is one move's worth of time. You gain a tempo when your move forces your opponent to respond while also improving your position — attacking their queen while developing a piece, for instance. You lose a tempo when a piece has to move twice to reach the square it should have gone to first. Development races, gambits and endgames are all counted in tempi.
Example
Developing a knight to f3 while attacking a queen that has come out early gains a tempo: the knight reaches a good square and the opponent must spend a move retreating rather than developing.
How to spot it
- Moving the same piece twice in the opening usually costs a tempo.
- A developing move that also creates a threat gains one.
- Do not chase the enemy queen with moves that do not develop — you gain nothing.
- In endgames, a spare pawn move is a tempo you can use as a waiting move.
The mistake most players make
Chasing tempo for its own sake. A move that gains a tempo but places your piece badly is a loss overall — the tempo has to come with a genuinely useful move.
Frequently asked questions
What does tempo mean in chess?
Tempo means a single move considered as a unit of time. Gaining a tempo means achieving something useful while forcing your opponent to respond; losing a tempo means wasting a move, such as moving the same piece twice for no reason.
How do you gain a tempo in chess?
Make moves that develop a piece or improve your position while simultaneously creating a threat your opponent must answer. Attacking an enemy piece with a developing move is the classic way to gain a tempo in the opening.
Related terms
Practise this pattern
Definitions stick once you have seen the pattern in a real game. Solve tactics puzzles to train recognition, review one of your games to find where it came up, or ask the coach to explain it in a position you are looking at.